Wednesday, 16 October 2013

Shot ideas


One of the issues raised in our pitch was the need to clearly establish which shots we will use in the trailer in order to convey the general idea of our story without giving too much away. With this in mind I started to brainstorm some different ideas of shots that would show a progression in the story without giving away the final result. I highlighted each point to emphasize the important parts of the shot that will be most effective in conveying the story and the boy's changing state of mind without having to explicitly say what is going on.

In doing this I have found that cinematography will play a large part in conveying the different stages of the story, such as the use of high-angle shots to convey vulnerability and low-angle shots to convey power. Mise-en-scene will also be vital as the state of the boy's room is a central part of showing the progression of the boy's state of mind. 

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